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In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying relatively small numbers. To multiply two numbers with n digits using this method, one needs about n 2 operations.
The complexity of an elementary function is equivalent to that of its inverse, since all elementary functions are analytic and hence invertible by means of Newton's method. In particular, if either exp {\displaystyle \exp } or log {\displaystyle \log } in the complex domain can be computed with some complexity, then that complexity is ...
Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...
The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. Schönhage (on the right) and Strassen (on the left) playing chess in ...
Toom-1.5 (k m = 2, k n = 1) is still degenerate: it recursively reduces one input by halving its size, but leaves the other input unchanged, hence we can make it into a multiplication algorithm only if we supply a 1 × n multiplication algorithm as a base case (whereas the true Toom–Cook algorithm reduces to constant-size base cases). It ...
Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.
Horner's method is a fast, code-efficient method for multiplication and division of binary numbers on a microcontroller with no hardware multiplier. One of the binary numbers to be multiplied is represented as a trivial polynomial, where (using the above notation) a i = 1 {\displaystyle a_{i}=1} , and x = 2 {\displaystyle x=2} .
Such numbers are too large to be stored in a single machine word. Typically, the hardware performs multiplication mod some base B, so performing larger multiplications requires combining several small multiplications. The base B is typically 2 for microelectronic applications, 2 8 for 8-bit firmware, [4] or 2 32 or 2 64 for software applications.