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EGL (Enterprise Generation Language), originally developed by IBM and now available as the EDT (EGL Development Tools) [1] open source project under the Eclipse Public License (EPL), is a programming technology designed to meet the challenges of modern, multi-platform application development by providing a common language and programming model across languages, frameworks, and runtime platforms.
EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system. EGL handles graphics context management, surface / buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs."
Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema: Complete Silverlight application (Desktop or Web) Pro*C: Inline SQL ...
Code golf is a type of recreational computer programming competition in which participants strive to achieve the shortest possible source code that solves a certain problem. [1] [2] Code golf challenges and tournaments may also be named with the programming language used (for example, Perl golf).
Download as PDF; Printable version; ... EGL may refer to: Computing. EGL (API), an OpenGL interface; EGL (programming language) Other uses. Eesti Gaidide Liit, ...
A programming language specification can take several forms, including the following: An explicit definition of the syntax and semantics of the language. While syntax is commonly specified using a formal grammar, semantic definitions may be written in natural language (e.g., the approach taken for the C language), or a formal semantics (e.g., the Standard ML [3] and Scheme [4] specifications).
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.
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