enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Assume that we want to find intersection of two infinite lines in 2-dimensional space, defined as a 1 x + b 1 y + c 1 = 0 and a 2 x + b 2 y + c 2 = 0. We can represent these two lines in line coordinates as U 1 = (a 1, b 1, c 1) and U 2 = (a 2, b 2, c 2). The intersection P′ of two lines is then simply given by [4]

  3. Monge's theorem - Wikipedia

    en.wikipedia.org/wiki/Monge's_theorem

    The three apex points always define a plane in three dimensions, and all three centers of similarity must lie in the plane containing the circular bases. Hence, the three centers must lie on the intersection of the two planes, which must be a line in three dimensions. [2] Monge's theorem can also be proved by using Desargues' theorem.

  4. Parallel (geometry) - Wikipedia

    en.wikipedia.org/wiki/Parallel_(geometry)

    2) In definition 15 he introduces parallel lines in this way; "Straight lines which have the same direction, but are not parts of the same straight line, are called parallel lines." Wilson (1868 , p. 12) Augustus De Morgan reviewed this text and declared it a failure, primarily on the basis of this definition and the way Wilson used it to prove ...

  5. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Lineplane_intersection

    The three possible plane-line relationships in three dimensions. (Shown in each case is only a portion of the plane, which extends infinitely far.) In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is ...

  6. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    The simplest case in Euclidean geometry is the lineline intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types of geometric intersection include: Lineplane intersection; Line–sphere intersection; Intersection of a polyhedron with a line

  7. Projective geometry - Wikipedia

    en.wikipedia.org/wiki/Projective_geometry

    Thus, for 3-dimensional spaces, one needs to show that (1*) every point lies in 3 distinct planes, (2*) every two planes intersect in a unique line and a dual version of (3*) to the effect: if the intersection of plane P and Q is coplanar with the intersection of plane R and S, then so are the respective intersections of planes P and R, Q and S ...

  8. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    [1]: 300 In two dimensions (i.e., the Euclidean plane), two lines that do not intersect are called parallel. In higher dimensions, two lines that do not intersect are parallel if they are contained in a plane, or skew if they are not. On a Euclidean plane, a line can be represented as a boundary between two regions.

  9. Playfair's axiom - Wikipedia

    en.wikipedia.org/wiki/Playfair's_axiom

    Two straight lines which intersect one another cannot be both parallel to the same straight line. Playfair acknowledged Ludlam and others for simplifying the Euclidean assertion. In later developments the point of intersection of the two lines came first, and the denial of two parallels became expressed as a unique parallel through the given point.