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Source code that does bit manipulation makes use of the bitwise operations: AND, OR, XOR, NOT, and possibly other operations analogous to the boolean operators; there are also bit shifts and operations to count ones and zeros, find high and low one or zero, set, reset and test bits, extract and insert fields, mask and zero fields, gather and ...
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor .
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Since the alignment is by definition a power of two, [a] the modulo operation can be reduced to a bitwise AND operation. The following formulas produce the correct values (where & is a bitwise AND and ~ is a bitwise NOT) – providing the offset is unsigned or the system uses two's complement arithmetic:
In computer science, a mask or bitmask is data that is used for bitwise operations, particularly in a bit field.Using a mask, multiple bits in a byte, nibble, word, etc. can be set either on or off, or inverted from on to off (or vice versa) in a single bitwise operation.
The result may be written to a fourth bitmap, though often it replaces the destination. The pixels of each are combined using a program-selectable raster operation, a bit-wise boolean formula. The most obvious raster operation overwrites the destination with the source. Others may involve AND, OR, XOR, and NOT operations. [1]
Note that the ones' complement representation of a negative number can be obtained from the sign–magnitude representation merely by bitwise complementing the magnitude (inverting all the bits after the first). For example, the decimal number −125 with its sign–magnitude representation 11111101 can be represented in ones' complement form ...
Haskell likewise currently lacks standard support for bitwise operations, but both GHC and Hugs provide a Data.Bits module with assorted bitwise functions and operators, including shift and rotate operations and an "unboxed" array over Boolean values may be used to model a Bit array, although this lacks support from the former module.