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Dragon Quest, [a] previously published as Dragon Warrior in North America until 2005, [b] is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix).
Dragon Quest Builders [b] is a 2016 sandbox action role-playing game developed and published by Square Enix for the PlayStation 3, PlayStation 4, PlayStation Vita, Android iOS, and Microsoft Windows and published by Nintendo for Nintendo Switch.
Dragon Age: The Veilguard is a single-player [14] action role-playing game. [15] [16] In previous games, a player's role-playing choices in earlier titles were imported from save files or the web application Dragon Age Keep. [14] [17] [18] Veilguard instead allows players to only select three choices they made in Inquisition.
Dragon Age: Origins, a webcomic by the artist of Penny Arcade, was released in September 2009. It tells a story about a group of Templars sent on a search & destroy mission against Flemeth, the Witch of the Wilds. The timeline is set before the game Dragon Age: Origins, as her daughter Morrigan has not yet allied with the Grey Wardens.
Dragon Quest, [a] titled Dragon Warrior when initially localized to North America, is a 1986 role-playing video game developed by Chunsoft and published by Enix for the Nintendo Entertainment System. It was originally released in Japan in May 1986 and by Nintendo in North America in August 1989. It is the first game in the Dragon Quest video ...
The game cost $16 million to create, notably high for the time. Development began in 1996 and took three years with a production team of over one hundred. The game's use of realistic CGI cutscenes drew attention from the press. On release, The Legend of Dragoon received mixed reviews, with critics comparing it unfavorably to the Final Fantasy ...
Ryū ga Gotoku Kenzan! was the last Like a Dragon game to be developed under the New Entertainment R&D name. [12] Since Yakuza 3, they were referred to as Sega's CS1 team, all the way up to Yakuza: Dead Souls. [13] The first game to use the RGG logo was Binary Domain in Japan, released in February 2012. Eventually, the RGG Studio's logo became ...
Yuji Horii (堀井 雄二, Horii Yūji, born January 6, 1954) is a Japanese author, video game designer, writer and director best known as the creator of the Dragon Quest franchise, [1] supervising and writing the scenario for Chrono Trigger, and The Portopia Serial Murder Case, released in 1983 as one of the first visual novel adventure games.