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  2. Category:Geometric algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Geometric_algorithms

    Geometric design; Geometric median; Geometric modeling; Geometric primitive; Geometric spanner; Gilbert–Johnson–Keerthi distance algorithm; Gilbert–Pollack conjecture; Gradient pattern analysis; Greedy geometric spanner

  3. Graph-tool - Wikipedia

    en.wikipedia.org/wiki/Graph-tool

    graph-tool is a Python module for manipulation and statistical analysis of graphs (AKA networks). The core data structures and algorithms of graph-tool are implemented in C++ , making extensive use of metaprogramming , based heavily on the Boost Graph Library . [ 1 ]

  4. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Common geometric primitive extensions include: three-dimensional coordinates for points, lines, and polygons; a fourth "dimension" to represent a measured attribute or time; curved segments in lines and polygons; text annotation as a form of geometry; and polygon meshes for three-dimensional objects.

  5. Signed distance function - Wikipedia

    en.wikipedia.org/wiki/Signed_distance_function

    In mathematics and its applications, the signed distance function or signed distance field (SDF) is the orthogonal distance of a given point x to the boundary of a set Ω in a metric space (such as the surface of a geometric shape), with the sign determined by whether or not x is in the interior of Ω.

  6. Random geometric graph - Wikipedia

    en.wikipedia.org/wiki/Random_geometric_graph

    In graph theory, a random geometric graph (RGG) is the mathematically simplest spatial network, namely an undirected graph constructed by randomly placing N nodes in some metric space (according to a specified probability distribution) and connecting two nodes by a link if and only if their distance is in a given range, e.g. smaller than a certain neighborhood radius, r.

  7. Matchstick graph - Wikipedia

    en.wikipedia.org/wiki/Matchstick_graph

    In geometric graph theory, a branch of mathematics, a matchstick graph is a graph that can be drawn in the plane in such a way that its edges are line segments with length one that do not cross each other. That is, it is a graph that has an embedding which is simultaneously a unit distance graph and a plane graph.

  8. NetworkX - Wikipedia

    en.wikipedia.org/wiki/NetworkX

    NetworkX is suitable for operation on large real-world graphs: e.g., graphs in excess of 10 million nodes and 100 million edges. [ clarification needed ] [ 19 ] Due to its dependence on a pure-Python "dictionary of dictionary" data structure, NetworkX is a reasonably efficient, very scalable , highly portable framework for network and social ...

  9. Tree of primitive Pythagorean triples - Wikipedia

    en.wikipedia.org/wiki/Tree_of_primitive...

    A tree of primitive Pythagorean triples is a mathematical tree in which each node represents a primitive Pythagorean triple and each primitive Pythagorean triple is represented by exactly one node. In two of these trees, Berggren's tree and Price's tree, the root of the tree is the triple (3,4,5), and each node has exactly three children ...

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