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  2. Collinearity - Wikipedia

    en.wikipedia.org/wiki/Collinearity

    In geometry, collinearity of a set of points is the property of their lying on a single line. [1] A set of points with this property is said to be collinear (sometimes spelled as colinear [2]). In greater generality, the term has been used for aligned objects, that is, things being "in a line" or "in a row".

  3. Collineation - Wikipedia

    en.wikipedia.org/wiki/Collineation

    This is different from the behavior in higher dimensions, and thus one gives a more restrictive definition, specified so that the fundamental theorem of projective geometry holds. In this definition, when V has dimension two, a collineation from PG ( V ) to PG ( W ) is a map α : D ( V ) → D ( W ) , such that:

  4. Monge's theorem - Wikipedia

    en.wikipedia.org/wiki/Monge's_theorem

    In geometry, Monge's theorem, named after Gaspard Monge, states that for any three circles in a plane, none of which is completely inside one of the others, the intersection points of each of the three pairs of external tangent lines are collinear.

  5. Collinearity equation - Wikipedia

    en.wikipedia.org/wiki/Collinearity_equation

    The most obvious use of these equations is for images recorded by a camera. In this case the equation describes transformations from object space (X, Y, Z) to image coordinates (x, y). It forms the basis for the equations used in bundle adjustment. They indicate that the image point (on the sensor plate of the camera), the observed point (on ...

  6. Partial geometry - Wikipedia

    en.wikipedia.org/wiki/Partial_geometry

    A semipartial geometry is a partial geometry if and only if ⁠ = (+) ⁠. It can be easily shown that the collinearity graph of such a geometry is strongly regular with parameters ⁠ ( 1 + s ( t + 1 ) + s ( t + 1 ) t ( s − α + 1 ) / μ , s ( t + 1 ) , s − 1 + t ( α − 1 ) , μ ) {\displaystyle (1+s(t+1)+s(t+1)t(s-\alpha +1)/\mu ,s(t+1 ...

  7. General position - Wikipedia

    en.wikipedia.org/wiki/General_position

    Thus, in Euclidean geometry three non-collinear points determine a circle (as the circumcircle of the triangle they define), but four points in general do not (they do so only for cyclic quadrilaterals), so the notion of "general position with respect to circles", namely "no four points lie on a circle" makes sense. In projective geometry, by ...

  8. Menger curvature - Wikipedia

    en.wikipedia.org/wiki/Menger_curvature

    If the three points are collinear, R can be informally considered to be +∞, and it makes rigorous sense to define c(x, y, z) = 0. If any of the points x, y and z are coincident, again define c(x, y, z) = 0. Using the well-known formula relating the side lengths of a triangle to its area, it follows that

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2] The subject is based upon a three-dimensional Euclidean space with fixed axes, called a frame of ...