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A family of conic sections of varying eccentricity share a focus point and directrix line, including an ellipse (red, e = 1/2), a parabola (green, e = 1), and a hyperbola (blue, e = 2). The conic of eccentricity 0 in this figure is an infinitesimal circle centered at the focus, and the conic of eccentricity ∞ is an infinitesimally separated ...
The asymptotic directions are the same as the asymptotes of the hyperbola of the Dupin indicatrix through a hyperbolic point, or the unique asymptote through a parabolic point. [ 1 ] An asymptotic direction is a direction along which the normal curvature is zero: take the plane spanned by the direction and the surface's normal at that point.
An x value where the y value of the red, or the blue, curve vanishes (becomes 0) gives rise to a local extremum (marked "HP", "TP"), or an inflection point ("WP"), of the black curve, respectively. In geometry, curve sketching (or curve tracing) are techniques for producing a rough idea of overall shape of a plane curve given its equation ...
In analytic geometry, an asymptote (/ ˈ æ s ɪ m p t oʊ t /) of a curve is a line such that the distance between the curve and the line approaches zero as one or both of the x or y coordinates tends to infinity. In projective geometry and related contexts, an asymptote of a curve is a line which is tangent to the curve at a point at infinity ...
Triple knots at both ends of the interval ensure that the curve interpolates the end points In mathematics , a spline is a function defined piecewise by polynomials . In interpolating problems, spline interpolation is often preferred to polynomial interpolation because it yields similar results, even when using low degree polynomials, while ...
Any series of 4 distinct points can be converted to a cubic Bézier curve that goes through all 4 points in order. Given the starting and ending point of some cubic Bézier curve, and the points along the curve corresponding to t = 1/3 and t = 2/3, the control points for the original Bézier curve can be recovered. [9]
A general straight-line thread connects the two points (0, k−t) and (t, 0), where k is an arbitrary scaling constant, and the family of lines is generated by varying the parameter t. From simple geometry, the equation of this straight line is y = −(k − t)x/t + k − t. Rearranging and casting in the form F(x,y,t) = 0 gives:
The evolute of a curve (in this case, an ellipse) is the envelope of its normals. In the differential geometry of curves, the evolute of a curve is the locus of all its centers of curvature. That is to say that when the center of curvature of each point on a curve is drawn, the resultant shape will be the evolute of that curve.
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