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  2. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.

  3. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  4. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  5. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    In normalized systems separation of concerns is one of the four guiding principles. Adhering to this principle is one of the tools that helps reduce the combinatorial effects that, over time, get introduced in software that is being maintained. In normalized systems separation of concerns is actively supported by the tools.

  6. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  7. Software Engineering Body of Knowledge - Wikipedia

    en.wikipedia.org/wiki/Software_Engineering_Body...

    Whereas the SWEBOK Guide defines the software engineering knowledge that practitioners should have after four years of practice, SE2004 defines the knowledge that an undergraduate software engineering student should possess upon graduation (including knowledge of mathematics, general engineering principles, and other related areas).

  8. Outline of software engineering - Wikipedia

    en.wikipedia.org/.../Outline_of_software_engineering

    The following outline is provided as an overview of and topical guide to software engineering: . Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.

  9. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    There is considerable overlap between requirements engineering and software architecture, as evidenced for example by a study into five industrial software architecture methods that concludes that "the inputs (goals, constraints, etc.) are usually ill-defined, and only get discovered or better understood as the architecture starts to emerge ...

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