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Timsort is a hybrid, stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data.It was implemented by Tim Peters in 2002 for use in the Python programming language.
A sorting algorithm is stable if whenever there are two records R and S with the same key, and R appears before S in the original list, then R will always appear before S in the sorted list. When equal elements are indistinguishable, such as with integers, or more generally, any data where the entire element is the key, stability is not an issue.
Machine code is generally different from bytecode (also known as p-code), which is either executed by an interpreter or itself compiled into machine code for faster (direct) execution. An exception is when a processor is designed to use a particular bytecode directly as its machine code, such as is the case with Java processors.
Unrelated-machines scheduling is an optimization problem in computer science and operations research.It is a variant of optimal job scheduling.We need to schedule n jobs J 1, J 2, ..., J n on m different machines, such that a certain objective function is optimized (usually, the makespan should be minimized).
An example of a deterministic finite automaton that accepts only binary numbers that are multiples of 3. The state S 0 is both the start state and an accept state. For example, the string "1001" leads to the state sequence S 0, S 1, S 2, S 1, S 0, and is hence accepted.
In many programming languages, map is a higher-order function that applies a given function to each element of a collection, e.g. a list or set, returning the results in a collection of the same type.
Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.
The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.