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Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2]
Sometimes, the source code is released under a liberal software license at its end of life. This type of software can also have its source code leaked or reverse engineered. While such software often later becomes open source software or public domain, other constructs and software licenses exist, for instance shared source or creative commons ...
September, 1999 April, 2002 Source code only 91 [24] Frets on Fire: None [25] Frog Fractions: None [25] FS One 2022 Michael Selig InertiaSoft Radio Control Flight Simulator Microsoft Windows 2003 September 6, 2022 Free, including updates
Star Trek: Starfleet Command III is a Star Trek video game published in 2002. It was the fourth entry in the Starfleet Command series, and one of the last Star Trek games to be released by Activision.
Orbit — Sun SolarNet PC-X terminal software; Orca — Sun E4000/E5000; Oreo — Sun Netra j 3.0, Android 8.0/8.1; Orion — Microsoft Windows CE 2.11, Palm-sized PC 1.1; Orion — Yellow Dog Linux 4.0; Orion DT — Intel 450KX; Orion ST — Intel 450GX; Orleans — AMD Athlon 64 90 nm processor (Socket AM2 w/ DDR2-667) OS04 — grml Linux 0.1
The Astrophysics Source Code Library maintains an entry on Starlink. [4] The Joint Astronomy Centre took over the maintenance of the Starlink codebase (with support from STFC), and made the following releases: [5] Keoe on 2006 September 7; Hokulei in Spring 2007 March 1; Puana on 2007 August 22; Humu on 2008 February 8.
FOSS stands for "Free and Open Source Software". There is no one universally agreed-upon definition of FOSS software and various groups maintain approved lists of licenses. The Open Source Initiative (OSI) is one such organization keeping a list of open-source licenses. [1] The Free Software Foundation (FSF) maintains a list of what it ...
Xsolla is an American financial technology company that makes payment software for video games. It was founded in 2005 in Perm, Russia, by Aleksandr Agapitov. As of 2022, it had 500 employees. [1] The company's core product is Pay Station, a suite of tools for integrating payment systems. [2]
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