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Logo for Super Smash Flash 2. The success of Super Smash Flash soon led to high demand for a sequel. When McLeodGaming first started development on Super Smash Flash 2 in 2007, the game was planned to be a sequel to the original Super Smash Flash, with the incremental aesthetic and gameplay improvements. This plan was ultimately discarded in ...
A mural featuring the fighters in Super Smash Bros. Ultimate, which includes every playable character in the series. The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from 40 different franchises. There are 89 playable characters across the series, mostly sourced from ...
This category contains articles pertaining to the actual Super Smash Bros. series games and to the franchise as a whole. Wikimedia Commons has media related to Super Smash Bros. . Subcategories
Fox also re-appears alongside the rest of the Super Smash Bros. cast in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, and is based on his Star Fox Zero design. Unlike in Brawl, Fox's "Final Smash" makes use of the Arwing vehicle instead. [31]
Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best selling game on the GameCube. [29] Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages.
Super Smash Bros. Super Smash Bros. (video game) Super Smash Bros. Brawl; Super Smash Bros. for Nintendo 3DS and Wii U; Super Smash Bros. Melee; Super Smash Bros. Ultimate; Super Smash Flash; Super Smash Land
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 February 2025. Pair of 2014 video games 2014 video game Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U Box arts for Super Smash Bros. for Nintendo 3DS (left) and Super Smash Bros. for Wii U (right) Developer(s) Bandai Namco Studios Sora Ltd. Publisher(s) Nintendo Director(s) Masahiro ...
Super Smash Bros. Brawl was released in 2008, after personnel borrowed from 19 different developer studios assisted in development. [6] Sakurai had been updating daily the Super Smash Bros Brawl website called the Smash Bros. Dojo. Starting a year previous the release, he revealed Brawl secrets and gameplay content through the site. The Smash ...