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  2. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent.

  3. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. . Typical effects include queueing delay, packet loss or the blocking of new connectio

  4. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.

  5. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

  6. Internet Mix - Wikipedia

    en.wikipedia.org/wiki/Internet_Mix

    Internet Mix or IMIX refers to typical Internet traffic passing some network equipment such as routers, switches or firewalls.When measuring equipment performance using an IMIX of packets the performance is assumed to resemble what can be seen in "real-world" conditions.

  7. Internet checksum - Wikipedia

    en.wikipedia.org/wiki/Internet_checksum

    The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero. If there is no corruption, the result of summing the entire IP header, including checksum, and then taking its one's complement should be zero.

  8. Denial-of-service attack - Wikipedia

    en.wikipedia.org/wiki/Denial-of-service_attack

    [b] One of the fields in an IP header is the fragment offset field, indicating the starting position, or offset, of the data contained in a fragmented packet relative to the data in the original packet. If the sum of the offset and size of one fragmented packet differs from that of the next fragmented packet, the packets overlap.

  9. Error detection and correction - Wikipedia

    en.wikipedia.org/wiki/Error_detection_and_correction

    One example is the Linux kernel's EDAC subsystem (previously known as Bluesmoke), which collects the data from error-checking-enabled components inside a computer system; besides collecting and reporting back the events related to ECC memory, it also supports other checksumming errors, including those detected on the PCI bus.