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  2. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    Sets 1, 2 and 3 represent the operation of single, double and triple buffering, respectively, with vertical synchronization (vsync) enabled. In each graph, time flows from left to right. In each graph, time flows from left to right.

  3. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Ways to prevent video tearing depend on the display device and video card technology, the software in use, and the nature of the video material. The most common solution is to use multiple buffering. Most systems use multiple buffering and some means of synchronization of display and video memory refresh cycles. [3]

  4. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    1 = with serrations (H-sync during V-sync). Bit 1: Sync on red and blue lines additionally to green 0 = sync on green signal only; 1 = sync on all three (RGB) video signals. Bits 4–3 = 10 Digital sync., composite (on HSync). If set, the following bit definitions apply: Bit 2: Serration. 0 = without serration; 1 = with serration (H-sync during ...

  5. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    The latter method is considerably faster, and allows quick reading of the text buffer, for which reason it is preferred for advanced TUI programs. The VGA text buffer is located at physical memory address 0xB8000. [14] Since this address is usually used by 16-bit x86 processes operating in real-mode, it is also the first half of memory segment ...

  6. Triple fault - Wikipedia

    en.wikipedia.org/wiki/Triple_fault

    In modern operating systems, a triple fault is typically caused by a buffer overflow or underflow in a device driver which writes over the interrupt descriptor table (IDT). If the IDT is corrupted, when the next interrupt happens, the processor will be unable to call either the needed interrupt handler or the double fault handler because the ...

  7. Error code - Wikipedia

    en.wikipedia.org/wiki/Error_code

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  9. VGA connector - Wikipedia

    en.wikipedia.org/wiki/VGA_connector

    The Video Graphics Array (VGA) connector is a standard connector used for computer video output. Originating with the 1987 IBM PS/2 and its VGA graphics system, the 15-pin connector went on to become ubiquitous on PCs, [ 1 ] as well as many monitors, projectors and HD television sets.

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    vsync video card vs triple buffered driver error code 3 da001 10 meaning