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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In this example of a simple class representing a student with only the name stored, one can see the variable name is private, i.e. only visible from the Student class, and the "setter" and "getter" are public, namely the "getName()" and "setName(name)" methods.

  3. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    This example is in Smalltalk, of a typical accessor method to return the value of a variable using lazy initialization. height ^ height ifNil: [ height := 2.0 ] . The 'non-lazy' alternative is to use an initialization method that is run when the object is created and then use a simpler accessor method to fetch the value.

  4. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  5. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    A property is a subset of a Bean's state. The values assigned to the properties determine the behaviour and appearance of that component. They are set through a setter method and can be obtained by a getter method. Customization A customizer can provide a step-by-step guide that the process must follow to use the component in a specific context ...

  6. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutator methods. Usually the accessor methods have public visibility while the field being encapsulated is given private visibility - this allows a programmer to restrict what actions another user of the code can perform. [1]

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in Java programming sets the behavior of a class object. For example, an object can send an area message to another object and the appropriate formula is invoked whether the receiving object is a rectangle , circle , triangle , etc.

  8. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    A JavaBean is a POJO that is serializable, has a no-argument constructor, and allows access to properties using getter and setter methods that follow a simple naming convention. Because of this convention, simple declarative references can be made to the properties of arbitrary JavaBeans.

  9. Apache XMLBeans - Wikipedia

    en.wikipedia.org/wiki/Apache_XMLBeans

    These provide strongly typed getters and setters for each of the elements within the defined XML. Complex types are in turn XmlObjects. For example, getCustomer might return a CustomerType (which is an XmlObject). Simple types turn into simple getters and setters with the correct java type. For example, getName might return a String.