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  2. Socioeconomic mobility in the United States - Wikipedia

    en.wikipedia.org/wiki/Socioeconomic_mobility_in...

    Illustration from a 1916 advertisement for a vocational school in the back of a US magazine. Education has been seen as a key to socioeconomic mobility, and the advertisement appealed to Americans' belief in the possibility of self-betterment as well as threatening the consequences of downward mobility in the great income inequality existing during the Industrial Revolution.

  3. Educational inequality in the United States - Wikipedia

    en.wikipedia.org/wiki/Educational_inequality_in...

    Unequal access to education in the United States results in unequal outcomes for students. Disparities in academic access among students in the United States are the result of multiple factors including government policies, school choice, family wealth, parenting style, implicit bias towards students' race or ethnicity, and the resources available to students and their schools.

  4. Achievement gaps in the United States - Wikipedia

    en.wikipedia.org/wiki/Achievement_gaps_in_the...

    Educational attainment rates change when it comes to comparing the same races against immigrants or foreign born students. No matter which race is examined, immigrants of that race outperform natives of the same race. For example, Black African and Caribbean immigrant groups to the U.S. report having higher levels of education than any other group.

  5. The Right Has an Opportunity to Rethink Education in America

    www.aol.com/opportunity-rethink-education...

    There’s an enormous opportunity for the right to lead on education today. The question is whether we’re ready to rise to the challenge. Contact us at letters@time.com .

  6. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the ...

  7. Six out of 10 American adults don’t have a four-year college degree, and the majority of high school graduates today still don’t enroll right away at four-year institutions.

  8. Impact of the COVID-19 pandemic on education in the United ...

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Even with proper resources, special needs students can often not receive the same level of education at home, due to a lack of career/technical education, physical therapy, and medical care. [23] A shift to virtual learning situates parents as the primary implementer of their child's educations, which can be hard on families who do not have the ...

  9. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).