enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Forgotten Realms: Unlimited Adventures - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms:...

    Computer Gaming World in 1993 called it "the best adventure-construction kit available" despite the "sorely lacking" Gold Box engine. [7] According to GameSpy in 2004, although "the game's graphics were poor [...] and using the tools could be a little complicated, Unlimited Adventures was an excellent tool for budding RPG designers".

  3. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Has two parts Map editor and Mission editor: GenEd: Ground Control: GMEdit: Get Medieval: Graphics Adventure Game Builder: Graphics Adventure Game Builder: DOS game rpg maker [7] Happy Wheels: Happy Wheels: HereticEd: Heretic II: IGOR: Tom Clancy's Ghost Recon: irrEdit: For the Irrlicht Engine: Jazz Creation Station: Jazz Jackrabbit 2 Jazz ...

  4. Fantasy Grounds - Wikipedia

    en.wikipedia.org/wiki/Fantasy_Grounds

    Fantasy Grounds officially supports over 50 game systems with over 3,000 products, making it the largest digital catalog of officially-licensed content. In addition to various editions of Dungeons & Dragons and Pathfinder, support is offered for Savage Worlds, Call of Cthulhu, Traveller, Rolemaster, Castles & Crusades and many others. The ...

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  6. List of Dungeons & Dragons video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Up until 1987, a number of games inspired by Dungeons & Dragons had appeared, such as the Wizardry and Ultima series, but these were not licensed from TSR. TSR considered making their own video games and passed on the idea, and instead announced in 1987 that it was looking for a game development partner to make officially-licensed games.

  7. Enshrouded Roadmap: All Upcoming Features and Updates - AOL

    www.aol.com/enshrouded-roadmap-upcoming-features...

    Hollow Halls Dungeons. Workshop Crafts from Magic Chests. Sitting on furniture. More trees to grow. Round doors and windows. Potted plants. New building materials. Replayable World Quests ...

  8. Stefan Pokorny (designer) - Wikipedia

    en.wikipedia.org/wiki/Stefan_Pokorny_(designer)

    In 1996, Pokorny co-founded Dwarven Forge to manufacture and distribute his designs for the first fully modular 3-D terrain systems for games. [8] [9] The business model he developed, based on a series of multi-million-dollar Kickstarter campaigns, [10] [8] continues to fund operations as of 2023, with over $23 million raised to date.

  9. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    The game was the best-selling title on Steam upon release. [58] One Steam user expressed incredulity at the amount of positive reviews the game garnered in such a short amount of time, and took to the Steam forums to ask if people had "been playing free DF for 25 years [ sic ] and just waiting for an opportunity to pay $30?", to which over ...