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The world's first recreational wargaming club was the University Kriegspiel [sic] Club, founded in 1873 at Oxford University in England. In the United States, Charles Adiel Lewis Totten published Strategos, the American War Game in 1880, and William R. Livermore published The American Kriegsspiel in 1882, both heavily inspired by Prussian wargames.
In the early 1970s, several tactical games made their way onto the expanding wargaming market, including Grunt (1971) featuring platoon-level warfare in Vietnam and Combat Command: Platoon-Company Combat, France, 1944 (1972) billed as a western front sequel to PanzerBlitz, and Soldiers (1972) about World War I, all by Dunnigan/SPI.
The Prussian army did not have any significant advantage in weaponry, numbers, or troop training, but it was the only army in the world that practiced wargaming. [35] Civilians and military forces around the world now took a keen interest in the German military wargames, which foreigners referred to as Kriegsspiel (the German word for "wargame ...
Examples of grand strategy board games include Risk, Diplomacy, and Axis & Allies. These games focus on warfare and conquest, but do not include detailed representations of military units or tactics. More realistic grand strategy games, such as Rise and Decline of the Third Reich and Empires in Arms, include specific military units and combat ...
Kriegsspiel was the first wargaming system to have been adopted by a military organization as a serious tool for training and research. It is characterized by high realism, an emphasis on the experience of decision-making rather than on competition, and the use of an umpire to keep the rules flexible and manage hidden information.
The history of conflicts involving the Texas Military spans over two centuries, from 1823 to present, under the command authority (the ultimate source of lawful military orders) of four governments including the Texas governments (3), American government, Mexican government, and Confederate government.
eRules World War II (WargameSystems, 2001) The Face of Battle (Meramic Enterprises, 2001) Fast Micro-Armour Rules for World War II (Reginald D. Steiner, 1981) Fast Rules (Armored Operations Society, 1970) Final Combat (Britton Publishers, 2004) Final Round (n/a, 2006) Firefly (Table Top Games, 1987) Flames of War (Battlefront Ltd, 2002)
This is a list of board wargames by historical genre (and some subgenres) showing their publication history. All games can be presumed to have been published in English unless another language is noted.