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  2. Parent pointer tree - Wikipedia

    en.wikipedia.org/wiki/Parent_pointer_tree

    In computer science, an in-tree or parent pointer tree is an N-ary tree data structure in which each node has a pointer to its parent node, but no pointers to child nodes. When used to implement a set of stacks , the structure is called a spaghetti stack , cactus stack or saguaro stack (after the saguaro , a kind of cactus). [ 1 ]

  3. Node (computer science) - Wikipedia

    en.wikipedia.org/wiki/Node_(computer_science)

    A node is a basic unit of a data structure, such as a linked list or tree data structure. Nodes contain data and also may link to other nodes. Links between nodes are often implemented by pointers. In graph theory, the image provides a simplified view of a network, where each of the numbers represents a different node.

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  5. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  6. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    To find the value of the Boolean function for a given assignment of (Boolean) values to the variables, we start at the reference edge, which points to the BDD's root, and follow the path that is defined by the given variable values (following a low edge if the variable that labels a node equals FALSE, and following the high edge if the variable ...

  7. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    When each node finishes recursing, if its lowlink is still set to its index, then it is the root node of a strongly connected component, formed by all of the nodes above it on the stack. The algorithm pops the stack up to and including the current node, and presents all of these nodes as a strongly connected component.

  8. Unrooted binary tree - Wikipedia

    en.wikipedia.org/wiki/Unrooted_binary_tree

    A free tree or unrooted tree is a connected undirected graph with no cycles. The vertices with one neighbor are the leaves of the tree, and the remaining vertices are the internal nodes of the tree. The degree of a vertex is its number of neighbors; in a tree with more than one node, the leaves are the vertices of degree one. An unrooted binary ...

  9. Node graph architecture - Wikipedia

    en.wikipedia.org/wiki/Node_graph_architecture

    A node graph in the context of software architecture refers to an organization of software functionality into atomic units known as nodes, and where nodes can be connected to each other via links. The manipulation of nodes and links in the node graph can be often be accomplished through a programmable API or through a visual interface by using ...