Search results
Results from the WOW.Com Content Network
In 2008, the sequel More Brain Exercise with Dr. Kawashima was released, with 15 new minigames, high-score upload to Facebook, and Sudoku. An abridged version of the game is also available for purchase by Verizon Wireless cellphone subscribers. In May 2009, a PC version was also released with the name Brain Exercise with Dr. Kawashima. [3]
In 2007, an English-language version of Train Your Brain was published by Penguin Books. It was followed by a sequel, Train Your Brain More: 60 Days to an Even Better Brain, published in 2008. In June 2009, Namco Bandai released another video game featuring Kawashima entitled Brain Exercise with Dr. Kawashima for the iPhone OS platform.
Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.
Of course, even the best brain workout program, like the best fitness routine, works only if you stick with it. “You have to incorporate this into your life,” says Dr. Merzenich.
Here are six key tips that’ll help you get the most out of BrainHQ’s science-backed brain-training program. Tip #1: BrainHQ’s brain exercises target specific aspects of your brainpower ...
As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. [38] As of October 30, 2007, Brain Age has sold over one million copies in the United Kingdom. [39] It was the 10th best-selling Nintendo DS game of December 2008 in the United States. [40] As of September 30, 2015, Brain Age has worldwide sales of 19.01 million. [41]
Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.
Rayman Brain Games is an educational game which players control as Rayman which features exercises in phonics and mathematics with three difficulty modes for each. [1] Each exercise is presented as a fork in the road. A phonics or math question will be posed, and the player must travel along the path marked with the correct answer.