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  2. Tomb Raider: The Last Revelation - Wikipedia

    en.wikipedia.org/wiki/Tomb_Raider:_The_Last...

    The inventory system is different from earlier entries, which used a ring system. The Last Revelation uses horizontal scrolling menus, and adds another layer for combining items or switching ammunition types for weapons. [6] [9] Consumable items such as health packs and ammunition can be found through the level, including secret caches of supplies.

  3. Foreign market entry modes - Wikipedia

    en.wikipedia.org/wiki/Foreign_Market_Entry_Modes

    There are two major types of market entry modes: equity and non-equity. The non-equity modes category includes export and contractual agreements. [1] The equity modes category includes joint ventures and wholly owned subsidiaries. [2] Different entry modes differ in three crucial aspects: The degree of risk they present.

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    A mode may establish different rules and game mechanics, such as altered gravity, win at first touch in a fighting game, or play with some cards face-up in a poker game. A mode may even change a game's overarching goals, such as following a story or character's career vs. playing a limited deathmatch or capture the flag set.

  5. Inventory - Wikipedia

    en.wikipedia.org/wiki/Inventory

    The concept of inventory, stock or work in process (or work in progress) has been extended from manufacturing systems to service businesses [1] [2] [3] and projects, [4] by generalizing the definition to be "all work within the process of production—all work that is or has occurred prior to the completion of production". In the context of a ...

  6. Tomb Raider (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Tomb_Raider_(1996_video_game)

    Tomb Raider is a 1996 action-adventure video game developed by Core Design and published by Eidos Interactive as the debut entry in the Tomb Raider media franchise. It was first released on the Sega Saturn, followed shortly by versions for MS-DOS and the PlayStation.

  7. Inventory valuation - Wikipedia

    en.wikipedia.org/wiki/Inventory_valuation

    To record sales, the perpetual system requires an extra entry to debit the Cost of goods sold and credit Merchandise Inventory. By recording the cost of goods sold for each sale, the perpetual inventory system alleviated the need for adjusting entries and calculation of the goods sold at the end of a financial period, both of which the periodic ...

  8. Inventory control - Wikipedia

    en.wikipedia.org/wiki/Inventory_control

    Inventory management is a broader term pertaining to the regulation of all inventory aspects, from what is already present in the warehouse to how the inventory arrived and where the product's final destination will be. [2] This management involves tracking field inventory throughout the supply chain, from sourcing to order fulfilment.

  9. Perpetual inventory - Wikipedia

    en.wikipedia.org/wiki/Perpetual_inventory

    Generally this is accomplished by connecting the inventory system with order entry and in retail the point of sale system. In this case, book inventory would be exactly the same as, or almost the same, as the real inventory. In earlier periods, non-continuous, or periodic inventory systems were more prevalent. Starting in the 1970s digital ...