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Ten lists of words are provided for spelling, in graduated difficulty. You can also make custom lists. A list is selected at the start of each game. It features a multilevel cave which the player's joystick guided character (selection of boy or girl) explores with the objective of finding a number of crystals in order to exit the dungeon.
This category lists video games developed or published by the Scholastic Corporation. Pages in category "Scholastic Corporation video games" The following 7 pages are in this category, out of 7 total.
The first two games were developed in October 1995 and the last two were developed in 1996. The products make use of interactive storybooks based on fairy tales to help early readers broaden their reading, vocabulary, writing and word recognition skills. Each number in the title corresponds to the reading level of the reader they are aimed at.
Agent USA is an adventure game designed to teach children spelling, US geography, time zones, and state capitals. [2] It was developed by Tom Snyder Productions and published in 1984 by Scholastic for the Apple II , Atari 8-bit computers , Commodore 64 , and IBM PC (as a self-booting disk ).
The Magic School Bus is a series of educational video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based with The Magic School Bus original series books and public television series (which originally aired on PBS).
Small books containing a combination of text and illustrations are then provided to educators for each level. [3] While young children display a wide distribution of reading skills, each level is tentatively associated with a school grade. Some schools adopt target reading levels for their pupils.
Then he set to create one 40-page "bible" for each game outlining the plot, characters, and level layouts to assist the authors' creation of the dialog and narratives. 1up.com stated that assembling the bibles was "quite a challenge". Godin and the authors played through the games without strategy guides in order to reverse-engineer the stories.
Guided Reading is usually a daily activity in English and Welsh primary school classrooms and it involves every child in a class over the course of a week. In the United States, Guided Reading can take place at both the primary and intermediate levels. Each Guided Reading group meets with the teacher several times throughout a given week.