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Church of Science – the bogus religion established by Salvor Hardin in Isaac Asimov's Foundation; The Covenant Religion, also known as "The Great Journey" – Halo; Cthulhu Mythos cults – Cthulhu Mythos; Cult of Skaro – Doctor Who [1]
Works of science fiction that incorporate themes of religion, extensively comment on, deconstruct, advocate or criticize them (or religion at large). Contents Top
A "赤", the kanji figure for red, the symbol of Matrixism, a fictional religion. A fictional religion, hypothetical religion, imaginary religion or invented religion refers to a fictional belief system created for the purposes of literature, film, or game. Fictional religions can be complex and inspired by or build on existing religions.
Klerykal fiction (rarely, klerykal fantasy and science fiction, [1] anti-klerykal fantasy and science fiction, [a] [3] also translated to English as clerical fiction [b] [3]) is a term for a subgenre of Polish speculative fiction and broader religious fiction that addresses Christian themes. The term was coined in the early 1990s.
Works of fiction that incorporate themes of religion or extensively comment on, deconstruct, advocate or criticize them. Subcategories This category has the following 35 subcategories, out of 35 total.
Parody religions may also incorporate elements of pop culture or science fiction into their beliefs. For example, The Church of the Flying Spaghetti Monster, a parody religion that originated in response to the teaching of intelligent design in schools, posits that a flying spaghetti monster created the universe.
The Cthulhu Mythos of H. P. Lovecraft is considered to have been highly influential for the speculative fiction genre. It has been called "the official fictional religion of fantasy, science fiction, and horror, a grab bag for writers in need of unthinkably vast, and unthinkably indifferent, eldritch entities". [25]
Novum (Latin for new thing) is a term used by science fiction scholar Darko Suvin and others to describe the scientifically plausible innovations used by science fiction narratives. [ 1 ] Frequently used science fictional nova include aliens , time travel , the technological singularity , artificial intelligence , and psychic powers.