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  2. Typography - Wikipedia

    en.wikipedia.org/wiki/Typography

    Typography is the art and technique of arranging type to make written language legible, readable and appealing when displayed. The arrangement of type involves selecting typefaces, point sizes, line lengths, line spacing, letter spacing, and spaces between pairs of letters. [ 1] The term typography is also applied to the style, arrangement, and ...

  3. David Carson (graphic designer) - Wikipedia

    en.wikipedia.org/wiki/David_Carson_(graphic...

    Carson was born on September 8, 1955, in Corpus Christi, Texas. [ 1] Graduating from Rolling Hills High School, [ 2] he continued his education and graduated from San Diego State University with a Bachelor of Arts in Sociology. [ 2] Carson surfed professionally before finding employment with magazine Self and Musician. [ 1]

  4. Helvetica (film) - Wikipedia

    en.wikipedia.org/wiki/Helvetica_(film)

    Helvetica. (film) Helvetica is a 2007 American independent feature-length documentary film about typography and graphic design, centered on the Helvetica typeface. Directed by Gary Hustwit, it was released in 2007 to coincide with the 50th anniversary of the typeface's introduction in 1957 and is considered the first of the Design Trilogy by ...

  5. Graphic designer - Wikipedia

    en.wikipedia.org/wiki/Graphic_designer

    A graphic designer is a professional who practices the discipline of graphic design, either within companies or organizations or independently. They are professionals in design and visual communication, with their primary focus on transforming linguistic messages into graphic manifestations, whether tangible or intangible. [ 1][ 2] They are ...

  6. Two-factor models of personality - Wikipedia

    en.wikipedia.org/wiki/Two-factor_models_of...

    David W. Keirsey would make the connection of the two groups with Myers' Sensors and iNtuitors, providing the two factors for his four temperaments. [10] He would rename Sensing to "Observant" or "Concrete", and Intuiting to "Introspection" or "Abstract", and pair it with "Cooperative" versus "Pragmatic" (or "Utilitarian") which would be the ...

  7. Dunning–Kruger effect - Wikipedia

    en.wikipedia.org/wiki/Dunning–Kruger_effect

    David Dunning Some researchers include a metacognitive component in their definition. In this view, the Dunning–Kruger effect is the thesis that those who are incompetent in a given area tend to be ignorant of their incompetence, i.e., they lack the metacognitive ability to become aware of their incompetence. This definition lends itself to a simple explanation of the effect: incompetence ...

  8. Finite and Infinite Games - Wikipedia

    en.wikipedia.org/wiki/Finite_and_Infinite_Games

    A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play. Finite games are those instrumental activities - from sports to politics to wars - in which the participants obey rules, recognize boundaries and announce winners and losers. The infinite game - there is only one - includes any authentic ...

  9. Uncertainty avoidance - Wikipedia

    en.wikipedia.org/wiki/Uncertainty_avoidance

    Uncertainty avoidance. In cross-cultural psychology, uncertainty avoidance is how cultures differ on the amount of tolerance they have of unpredictability. [ 1] Uncertainty avoidance is one of five key qualities or dimensions measured by the researchers who developed the Hofstede model of cultural dimensions to quantify cultural differences ...