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  2. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    The RGB color model is an additive color model [ 1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. [ 2]

  3. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Blend modes. A sketch colored digitally with use of several different blend modes in order to preserve the pencil lines and paper texture below the color layers. Blend modes (alternatively blending modes[ 1] or mixing modes[ 2]) in digital image editing and computer graphics are used to determine how two layers are blended with each other.

  4. Color balance - Wikipedia

    en.wikipedia.org/wiki/Color_balance

    Color balance changes the overall mixture of colors in an image and is used for color correction. Generalized versions of color balance are used to correct colors other than neutrals or to deliberately change them for effect. White balance is one of the most common kinds of balancing, and is when colors are adjusted to make a white object (such ...

  5. Metamerism (color) - Wikipedia

    en.wikipedia.org/wiki/Metamerism_(color)

    Metamerism (color) In column 1, a ball is illuminated by monochromatic light. Multiplying the spectrum by the cones' spectral sensitivity curves gives the response for each cone type. In column 2, metamerism is used to simulate the scene with blue, green and red LEDs, giving a similar response. In colorimetry, metamerism is a perceived matching ...

  6. Complementary colors - Wikipedia

    en.wikipedia.org/wiki/Complementary_colors

    In the RGB model, the primary colors are red, green, and blue. The complementary primary–secondary combinations are red – cyan, green – magenta, and blue – yellow. In the RGB color model, the light of two complementary colors, such as red and cyan, combined at full intensity, will make white light, since two complementary colors contain ...

  7. Color wheel - Wikipedia

    en.wikipedia.org/wiki/Color_wheel

    A color wheel or color circle [1] is an abstract illustrative organization of color hues around a circle, which shows the relationships between primary colors, secondary colors, tertiary colors etc. Some sources use the terms color wheel and color circle interchangeably; [ 2 ] [ 3 ] however, one term or the other may be more prevalent in ...

  8. Color theory - Wikipedia

    en.wikipedia.org/wiki/Color_theory

    Color theory, or more specifically traditional color theory, is the historical body of knowledge describing the behavior of colors, namely in color mixing, color contrast effects, color harmony, color schemes and color symbolism. [ 1] Modern color theory is generally referred to as Color science. While there is no clear distinction in scope ...

  9. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Normal mapping used to re-detail simplified meshes. This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping.