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  2. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.

  4. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Russian inventor Genrich Altshuller developed an elaborate set of methods for problem solving known as TRIZ, which in many aspects reproduces or parallels PĆ³lya's work. How to Solve it by Computer is a computer science book by R. G. Dromey . [ 29 ]

  5. Problem structuring methods - Wikipedia

    en.wikipedia.org/wiki/Problem_structuring_methods

    t. e. Problem structuring methods ( PSMs) are a group of techniques used to model or to map the nature or structure of a situation or state of affairs that some people want to change. [ 1] PSMs are usually used by a group of people in collaboration (rather than by a solitary individual) to create a consensus about, or at least to facilitate ...

  6. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    In elementary algebra, when solving equations, it is guess and check. This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods which for example, use theory to guide the method, an approach known as guided empiricism.

  7. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [ 1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  8. TRIZ - Wikipedia

    en.wikipedia.org/wiki/TRIZ

    In English, TRIZ is typically rendered as the theory of inventive problem solving. [ 3 ] [ 4 ] TRIZ developed from a foundation of research into hundreds of thousands of inventions in many fields to produce an approach which defines patterns in inventive solutions and the characteristics of the problems these inventions have overcome. [ 5 ]

  9. Six Thinking Hats - Wikipedia

    en.wikipedia.org/wiki/Six_Thinking_Hats

    For instance, a meeting may be called to review a particular problem and to develop a solution for the problem. The Six Thinking Hats method could then be used in a sequence to first explore the problem, then develop a set of solutions, and to finally choose a solution through critical examination of the solution set.