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In comparison to field exercises, wargames save time and money. They can be organized quickly and cheaply as they do not require the mobilization of thousands of men, their armaments, and logistics systems. Some wargames can be completed more quickly than the conflicts they simulate by compressing time.
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. [1] Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts.
There are four basic approaches to classifying the games used in physical education: [1]. Game categories This is a classification scheme proposed by Nicols, who classifies games according to three major categories: the game's physical requirements (i.e. what the game requires in addition to the players — equipment, size and nature of playing field, and so forth), the structure of the game ...
Biribol field. Its game is played inside a pool which size is 8m length, 4m width and 1.30m depth (the depth must be this for the entire pool) with a net in the middle of the pool with 2.62m high for the male and with 2.40m high for the female practice. The game space is constituted by 7m high measured from the surface of the water.
In board wargames, a zone of control (ZOC) is the area directly adjacent to certain combat forces that affects the movement and actions of enemy combat units. In hexagonal tiled maps , a combat unit's zone of control is the six hexagons adjacent to the hexagon occupied by a unit.
A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
The Complete Wargames Handbook shows sales of wargames (historical only) peaking in 1980 at 2.2 million, and tapering off to 400,000 in 1991. [16] It also estimates a peak of about a few hundred thousand (again, historical) board wargamers in the U.S. in 1980, with about as many more in the rest of the world; the estimate for 1991 is about ...
Board wargames were more popular than miniature wargames in the USA, unlike in the UK where miniatures dominated through hobby press and conventions. One reason was that assembling a playset for miniature wargaming was expensive, time-consuming, and required artisanal skill. Another reason was that board wargames could be played by correspondence.