Search results
Results from the WOW.Com Content Network
Box office – $26 million [424] Home entertainment – $56.7 million [425] Doll Carter Bryant: MGA Entertainment: Care Bears: 1981 $3.05 billion: Retail sales – $3.02 billion [dr] Box office – $34 million [ds] Greeting card American Greetings: American Greetings Hamtaro: 1997 $3.02 billion: Retail sales – $3 billion [431] Box office ...
Printable version; In other projects Wikidata item; Appearance. ... List of highest-grossing media franchises This page was last edited on 6 January 2025, at 02 ...
This template generates a table entry for the franchise chart at List of highest-grossing films. Each entry contains a collapsible table for the franchise, which when expanded will display the films included in the franchise. A franchise may contain more than one series, which when expanded will show an entry for each series.
Three of the four highest-grossing films, including Avatar at the top, were written and directed by James Cameron.. With a worldwide box-office gross of over $2.9 billion, Avatar is proclaimed to be the "highest-grossing" film, but such claims usually refer to theatrical revenues only and do not take into account home video and television income, which can form a significant portion of a film ...
Printable version; In other projects ... List of highest-grossing media franchises; L. ... This page was last edited on 25 May 2022, ...
Steven Spielberg has directed a record four films to end the year as the highest-grossing in the U.S. This is a listing of the highest-grossing films by year, based on their United States box-office gross. The films are listed by in-year release, rather than the gross they accumulated during a calendar year. [1]
This is a list of the highest-grossing films in the U.S. and Canada in US dollars, ranked by lifetime gross. [3] This ranking does not adjust for inflation. The list also includes the initial gross without adjustments. The list also includes the lifetime gross with adjustment for inflation based on the U.S. Consumer Price Index. [4]
Multimedia franchises usually develop due to the popularization of an original creative work, and then its expansion to other media through licensing agreements, with respect to intellectual property in the franchise's characters and settings, [1] although the trend later developed wherein franchises would be launched in multiple forms of media ...