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The Japanese adult visual novel Fate/stay night features a number of characters created by Type-Moon, some of whom are classified as Servants with special combat abilities.. The characters listed have appeared mainly in two anime television series adaptations (Fate/stay night and Fate/stay night: Unlimited Blade Works) with a movie trilogy adaptation (Fate/stay night: Heaven's Feel) produced ...
In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and usefulness. This is a variant of the loot box mechanic where players spend currency to acquire an entire set of random game items.
Fate/stay night is a Japanese visual novel game developed by Type-Moon for Windows on January 30, 2004. Fate/stay night Réalta Nua (Irish for "new star"), was released on April 19, 2007, for the PlayStation 2, [2] which replaced the sexual content with alternate scenes, added an extended ending scene to the Fate storyline, and featured voice actors from the 2006 anime series.
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Shirou's role in the story was meant to highlight parts of his personality and growth based on the paths the player picks. The first Fate storyline shows his slanted mind; the next, Unlimited Blade Works, presents his resolve, and in the last storyline, Heaven's Feel, he becomes Sakura Matou's ally and abandons his life-long passion of becoming a hero. [1]
Saber and Archer clash. Playable characters in the game include Archer, Rin Tōsaka, Shirō Emiya, Sakura Matō, Saber, and Taiga Fujimura. [6] [7]All characters from the Fate/stay night series, as well as the main characters of Fate/hollow ataraxia, Bazett Fraga McRemitz and Caren Ortensia, make an appearance as playable characters.
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