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Overlays are objects on the map that are tied to latitude/longitude coordinates, so they move when you drag or zoom the map. For information on predefined overlay types, see Drawing on the map....
The Maps JavaScript API has several types of overlays that you can add programmatically: An info window is a special kind of overlay for displaying content (usually text or images) within a popup...
Zoom to the area where you want to overlay your map. For this example, search for "Glacier National Park, USA". Google Earth will automatically zoom you into the Glacier National Park area.
Fine-tune your maps to fit your specific business and user needs, with hundreds more customization types than in Google’s client-styled maps. Create immersive 3D mapping experiences with...
Save and categorize content based on your preferences. This example creates a custom overlay, containing a U.S. Geological Survey (USGS) image of the relevant area on the map. Read the...
google.maps. GroundOverlay class A rectangular image overlay on the map. This class extends MVCObject. Access by calling const {GroundOverlay} = await google.maps.importLibrary("maps"). See...
Google Maps - Overlays. Overlays are objects on the map that are bound to latitude/longitude coordinates. Google Maps has several types of overlays: Marker - Single locations on a map. Markers can also display custom icon images; Polyline - Series of straight lines on a map; Polygon - Series of straight lines on a map, and the shape is "closed"
Access by calling const {OverlayView} = await google.maps.importLibrary("maps") or const {OverlayView} = await google.maps.importLibrary("streetView"). See Libraries in the Maps...
Use map images to create extra information without embedding it into your original map. To see how an overlay image corresponds to the map image underneath it: Select the overlay in the...
With WebGL Overlay View you can add content to your maps using WebGL directly, or popular Graphics libraries like Three.js. WebGL Overlay View provides direct access to the same WebGL rendering...