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  2. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).

  3. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    The scaling is uniform if and only if the scaling factors are equal (v x = v y = v z). If all except one of the scale factors are equal to 1, we have directional scaling. In the case where v x = v y = v z = k, the scaling is also called an enlargement or dilation by a factor k, increasing the area by a factor of k 2 and the volume by a factor ...

  4. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest-neighbor interpolation. Other scaling methods below are better at preserving smooth contours in the image.

  5. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    In the case of decreasing the pixel number (scaling down), this usually results in a visible quality loss. From the standpoint of digital signal processing, the scaling of raster graphics is a two-dimensional example of sample-rate conversion, the conversion of a discrete signal from a sampling rate (in this case, the local sampling rate) to ...

  6. Isotropy - Wikipedia

    en.wikipedia.org/wiki/Isotropy

    An example of anisotropy is in flows with a background density as gravity works in only one direction. The apparent surface separating two differing isotropic fluids would be referred to as an isotrope. Thermal expansion A solid is said to be isotropic if the expansion of solid is equal in all directions when thermal energy is provided to the ...

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...

  8. Anisotropic diffusion - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_diffusion

    Each of the resulting images in this family are given as a convolution between the image and a 2D isotropic Gaussian filter, where the width of the filter increases with the parameter. This diffusion process is a linear and space-invariant transformation of the original image. Anisotropic diffusion is a generalization of this diffusion process ...

  9. Pyramid (image processing) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(image_processing)

    Visual representation of an image pyramid with 5 levels. Pyramid, or pyramid representation, is a type of multi-scale signal representation developed by the computer vision, image processing and signal processing communities, in which a signal or an image is subject to repeated smoothing and subsampling.