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  2. Ionic (mobile app framework) - Wikipedia

    en.wikipedia.org/wiki/Ionic_(mobile_app_framework)

    Ionic is an open-source UI toolkit for building cross-platform mobile, web, and desktop applications using web technologies such as HTML, CSS, and JavaScript/TypeScript. It provides a set of pre-designed UI components and tools for building high-quality, interactive applications.

  3. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    The language is based on visual programming using event-driven logic, allowing users to create game elements and behaviors without the need for traditional coding. Additionally, Pixel Game Maker MV supports the use of external plugins and libraries, which can be written in a variety of programming languages such as C++ or JavaScript .

  4. Accelerated Mobile Pages - Wikipedia

    en.wikipedia.org/wiki/Accelerated_Mobile_Pages

    AMP (originally an acronym for Accelerated Mobile Pages [1]) is an open source HTML framework developed by the AMP Open Source Project. [2] It was originally created by Google as a competitor to Facebook Instant Articles and Apple News. [3] AMP is optimized for mobile web browsing and intended to help webpages load faster. [4]

  5. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    Influences for the project included XHP, an HTML component library for PHP. React was first deployed on Facebook's News Feed in 2011 and subsequently integrated into Instagram in 2012. [ 51 ] In May 2013, at JSConf US, the project was officially open-sourced, marking a significant turning point in its adoption and growth.

  6. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    But Phaser is relatively lightweight, and the entry barrier may be lower for beginners, especially those who only want to focus on web game development. Phaser vs. Three.js: Three.js is a cross-browser Javascript and application programming interface used to create and display animated 3D computer graphics in a web browser using WebGL. It is ...

  7. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics, image processing, and effects in the HTML canvas. WebGL elements can be mixed ...

  8. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.

  9. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google, it is free and open-source software released under the Apache License 2.0. [2] It typically runs in a web browser, and visually resembles the language Scratch.