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  2. Comparison of JavaScript-based source code editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    mixed mode: PHP + HTML + JavaScript + CSS, single-mode: PHP, Javascript, CSS, XML; extensible Hundreds of languages Syntax checking HTML, CSS, JavaScript (using JSHint) Some No JavaScript (using JSLint) No No HTML, JavaScript (using JSLint) HTML, CSS, JavaScript, TypeScript Tab support Yes Yes Yes Yes Some Yes Yes Yes Indent, new line keeps level

  3. Ionic (mobile app framework) - Wikipedia

    en.wikipedia.org/wiki/Ionic_(mobile_app_framework)

    Ionic is an open-source UI toolkit for building cross-platform mobile, web, and desktop applications using web technologies such as HTML, CSS, and JavaScript/TypeScript. It provides a set of pre-designed UI components and tools for building high-quality, interactive applications.

  4. Accelerated Mobile Pages - Wikipedia

    en.wikipedia.org/wiki/Accelerated_Mobile_Pages

    AMP (originally an acronym for Accelerated Mobile Pages [1]) is an open source HTML framework developed by the AMP Open Source Project. [2] It was originally created by Google as a competitor to Facebook Instant Articles and Apple News. [3] AMP is optimized for mobile web browsing and intended to help webpages load faster. [4]

  5. Exercism - Wikipedia

    en.wikipedia.org/wiki/Exercism

    Exercism is an online, open-source, free coding platform that offers code practice and mentorship [4] on 74 different programming languages. [ 3 ] [ 5 ] History

  6. Apple Developer Tools - Wikipedia

    en.wikipedia.org/wiki/Apple_Developer_Tools

    External editors must do all the image manipulation, then the results may be imported into the converter to create the finished icon. As of Xcode 8.2, Icon Composer is no longer available in Additional Tools, as it cannot create high resolution icons. Apple recommends using the command-line utility iconutil, which ships with macOS. [1]

  7. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2] Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library ...

  8. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    The language is based on visual programming using event-driven logic, allowing users to create game elements and behaviors without the need for traditional coding. Additionally, Pixel Game Maker MV supports the use of external plugins and libraries, which can be written in a variety of programming languages such as C++ or JavaScript.

  9. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.