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  2. Epic Games no longer blocked in Indonesia after registering ...

    www.aol.com/news/epic-games-standoff-one-world...

    Epic Games was blocked briefly from the world’s fourth-most populated country but on Tuesday complied with Indonesia’s requirement that it register with its ministry of information.

  3. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    The Indonesian Game Association (Indonesian: Asosiasi Game Indonesia), formed in 2013, acts as the industry's trade association. [20] The video games industry in Indonesia comprised 1.77% of the national creative economy (IDR 15.08 trillion) in 2015 according to Statistics Indonesia, with only 20% of developers being part of an association. [21]

  4. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Regional lockouts in video games have been achieved by several methods, such as hardware/software authentication, slot pin-out change, differences in cartridge cases, IP blocking and online software patching. Most console video games have region encoding. The main regions are: Japan and Asia ; Americas (NTSC-U)

  5. List of banned video games by country - Wikipedia

    en.wikipedia.org/wiki/List_of_banned_video_games...

    Brazil has banned many video games since 1999, mainly due to depictions of violence and cruelty, [20] making it illegal to distribute and otherwise sell these games. [21] [22] Additionally, the Brazilian advisory rating system requires that all video games be rated by the organization, where unrated video games are banned from being sold in ...

  6. Indonesian Game Rating System - Wikipedia

    en.wikipedia.org/wiki/Indonesian_Game_Rating_System

    The Indonesian Game Rating System (IGRS) is a video game content rating system founded by the Indonesian Ministry of Communication and Informatics in 2016. [ 1 ] [ 2 ] There are 5 classifications of ratings based on the game content, which includes the use of alcohol, cigarettes, drugs, violence, blood, language, sexual content, etc. [ 3 ]

  7. Frenzy for new Nvidia gaming chips causes chaos in Tokyo

    www.aol.com/frenzy-nvidia-gaming-chips-causes...

    Up to 400 people showed up last week in Akihabara — a popular shopping district for buying video games, manga and anime — hoping to snap up the US chipmaker’s latest series of GeForce RTX 50 ...

  8. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    An increase at this point, near the planned end of the eighth generation of video game consoles, was unusual and was attributed to the pandemic. [119] [120] By July 2020, NPD Group reported that the total sales of video game hardware and software within the United States in the first six months of 2020 reached US$6.6 billion, the highest since ...

  9. Indonesia launches $183 million free health screening to ...

    www.aol.com/indonesia-launches-183-million-free...

    Indonesia launched an annual free health screening on Monday, a 3 trillion rupiah ($183.54 million) initiative to prevent early deaths that the country's health ministry said was its biggest ever ...