Search results
Results from the WOW.Com Content Network
There’s a Texture property for decals that you can access that will give you the image id. Example: local Decal; --Set the decal to this local ImageID = Decal.Texture --Full id string so like rbxassetid://0 local ImageID2 = Decal.Texture:Split("\\")[2] --Number only part of the ID
Part of the Elttob Classic Suite Reclass classic • Imiji • Atmos • Pick • InCommand Imiji is a plugin that makes finding image IDs and URIs for decals simple and efficient, ready for use in scripts, plugins and more. When you open Imiji, you’re given a large box to paste any decal asset ID or link into. Any string will work, as long as it contains the ID of the decal you wish to ...
Why Conversion is Necessary If you’ve ever had a script set a texture or image property to a decal asset URI, you’d notice that it fails to load. That’s because decals and images are actually separate asset types, and properties that would expect an image asset will fail to load a decal asset. Decal assets refer to decal instances (similar to how model assets refer to model instances ...
If you find the image in there… right-click it and select Copy ID to Clipboard.-It will automatically copy the id with the right path like this: rbxassetid://<ID NUMBER> (If you are not the one then…)-On the toolbox>Images-Just right-click the decal/image, an option will appear and select the Copy Asset ID or Copy Asset URI.
You should be able to extract the image id from the body. 1 Like. system (system) ...
I am trying to download Images and Decals through Roblox’s API using methods in this DevForum topic. It appears that none of the methods are working for downloading an asset with an Image ID by using a web browser and entering these URLs with the specified ID. Are there any new methods for downloading Decals and/or Image IDs using Roblox API? I have tried the following URLs for downloading ...
let me explain further if you dont mind, the content id stores a decal, along with all of it’s properties, one of them being the image id, when you type the content id manually into the image property, the studio already knows to create the decal, parent it to nothing so it doesn’t show up, get the id property, and replace the content id for that one.
To do this the player enters a decal asset id into a textbox which updates the wallpapers “Image”… I’m making a surfaceGui phone on studio and one of the features in the settings app is that you can change your wallpaper.
If you absolutely need the full-resolution upload, the only way you can get the raw Image ID is to make an HTTP request to assetdelivery.roblox.com and parse the results yourself; however, this cannot be done directly via HttpService because ROBLOX blocks requests to its own domain, meaning you’d need to send it through a proxy to make the ...
I just tested out with that Id and seems to be working fine, so the problem is likely with it not loading (Should print in output), or you have referenced the ImageLabel variable to something else or you’re trying to reference the image label in StarterGui and not PlayerGui, common mistakes most people do.