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Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...
Using licensed music for video games became more popular as the medium used to distribute games grew large enough to accommodate songs alongside a game's other assets. Additionally, with the large growth of the video game market in the 2000s, song licensing became a lucrative route for music rights holders to gain part of that revenue.
Games ported from floppy disk or cartridge media to a CD would often have the music replaced with (Red Book) audio CD tracks, using the mixed-mode format. As an alternative, some games embed video and audio in CD-ROM data files and tend not to use CD audio tracks in the game, usually taking advantage of XA interleaving.
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Video games with custom soundtrack support (1 C, 90 P) Pages in category "Video game soundtracks" The following 108 pages are in this category, out of 108 total.
Undertale 's official soundtrack was released by video game music label Materia Collective in 2015, simultaneously with the game's release. [14] Additionally, two official Undertale cover albums have been released: the 2015 metal/electronic album Determination by RichaadEB and Ace Waters, [15] [16] and the 2016 jazz album Live at Grillby 's by Carlos Eiene, better known as insaneintherainmusic ...
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement, tempo, and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...
Some of the earliest examples of Mixed Mode CD audio in video games was the Ys series, composed by Yuzo Koshiro and Mieko Ishikawa, and arranged by Ryo Yonemitsu for the PC Engine from 1989. The Ys soundtracks, particularly Ys I & II (1989), are still regarded as some of the best and most influential video game music ever composed.
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