enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of forms of word play - Wikipedia

    en.wikipedia.org/wiki/List_of_forms_of_word_play

    Techniques that involve semantics and the choosing of words. Anglish: a writing using exclusively words of Germanic origin; Auto-antonym: a word that contains opposite meanings; Autogram: a sentence that provide an inventory of its own characters; Irony; Malapropism: incorrect usage of a word by substituting a similar-sounding word with ...

  3. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    Interactive fiction features two distinct modes of writing: the player input and the game output. As described above, player input is expected to be in simple command form (imperative sentences). [5] A typical command may be: > PULL Lever. The responses from the game are usually written from a second-person point of view, in present tense. This ...

  4. LitRPG - Wikipedia

    en.wikipedia.org/wiki/LitRPG

    [21] [22] Some of the earliest examples are Chris Van Allsburg's 1981 Jumanji, which is a children's book about a magical board game; [23] [24] Neal Stephenson's 1992 cyberpunk novel Snow Crash, which introduced the term metaverse; [25] and the Guardians of the Flame series (1983–2004) by Joel Rosenberg in which a group of college students ...

  5. Ex Libris (game) - Wikipedia

    en.wikipedia.org/wiki/Ex_Libris_(game)

    Ex Libris: The Game of First Lines and Last Words is a party game of literary bluff related to fictionary.First published in 1991 by the English board game company Oxford Games Ltd., Ex Libris was devised and compiled by Leslie Scott (the creator of Jenga) and designed by Sara Finch. [1]

  6. The Real Reason Designers Style Books Backwards on Shelves - AOL

    www.aol.com/real-reason-designers-style-books...

    You could always create your own book covers out of craft paper, just like you did your sixth-grade textbooks. It looks just as sleek, only it’s way more functional for day-to-day use.

  7. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system. Unlike role-playing solitaire adventures, adventure gamebooks include all the rules needed for play in each book.

  8. Antiphrasis - Wikipedia

    en.wikipedia.org/wiki/Antiphrasis

    Antiphrasis is the rhetorical device of saying the opposite of what is actually meant in such a way that it is obvious what the true intention is. [1] Some authors treat and use antiphrasis just as irony, euphemism or litotes. [2] When the antiphrasal use is very common, the word can become an auto-antonym, [3] having opposite meanings ...

  9. Creative writing - Wikipedia

    en.wikipedia.org/wiki/Creative_writing

    The Elephants Teach: Creative Writing since 1880. Chicago: University of Chicago Press. Palmer, A. J. (2010). Writing and Imagery - How to Deepen Your Creativity and Improve Your Writing. Aber Books. Republished as Writing and Imagery - How to Avoid Writer's Block (How to Become an Author). Aber Books. 2013. Roy, Pinaki (2014).