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  2. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  3. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    The Iterable is quite simple and only requires the iterator to be implemented by the composing class. The Iterator is more complex and provides a series of methods such as pull-one , which allows for a finer operation of iteration in several contexts such as adding or eliminating items, or skipping over them to access other items.

  4. Continuous integration - Wikipedia

    en.wikipedia.org/wiki/Continuous_integration

    Continuous integration (CI) is the practice of integrating source code changes frequently and ensuring that the integrated codebase is in a workable state. Typically, developers merge changes to an integration branch , and an automated system builds and tests the software system . [ 1 ]

  5. Job scheduler - Wikipedia

    en.wikipedia.org/wiki/Job_scheduler

    A job scheduler is a computer application for controlling unattended background program execution of jobs. [1] This is commonly called batch scheduling, as execution of non-interactive jobs is often called batch processing, though traditional job and batch are distinguished and contrasted; see that page for details.