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  2. Texture (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Texture_(visual_arts)

    The bumpy texture of tactile paving. The physical texture, also known as actual texture or tactile texture, refers to the patterns of variations found on a solid surface. These can encompass a wide range of materials, including but not limited to fur, canvas, wood grain, sand, leather, satin, eggshell, matte, or smooth surfaces like metal or glass.

  3. Tile art - Wikipedia

    en.wikipedia.org/wiki/Tile_art

    Modern tile art serves many purposes. The general definition of tile art includes many mediums and many different designs achieved by various techniques and media. For example, tile art may be used to decorate one's home, but must also be practical as a wall or flooring element, as the tiles in an interior design could be replaced by tile art. [6]

  4. New York City Subway tiles - Wikipedia

    en.wikipedia.org/wiki/New_York_City_Subway_tiles

    The walls adjacent to the tracks at the new 34th Street station have white tiles arranged in sets of three columns of 3 tiles each. There are two-tile-high gray squares containing white "34"s in the middle of each set of columns. [11] The South Ferry station has white porcelain tiles separated by rows of metal.

  5. Truchet tiles - Wikipedia

    en.wikipedia.org/wiki/Truchet_tiles

    A labyrinth can be generated by tiles in the form of a white square with a black diagonal. As with the quarter-circle tiles, each such tile has two orientations. [3] The connectivity of the resulting labyrinth can be analyzed mathematically using percolation theory as bond percolation at the critical point of a diagonally-oriented grid.

  6. Penrose tiling - Wikipedia

    en.wikipedia.org/wiki/Penrose_tiling

    The tiles in the square tiling have only one shape, and it is common for other tilings to have only a finite number of shapes. These shapes are called prototiles, and a set of prototiles is said to admit a tiling or tile the plane if there is a tiling of the plane using only these shapes.

  7. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    Bump mapping [1] is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface, although the ...

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