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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download as PDF; Printable version; ... Free use: Used to create voxel-based games. Creation Engine: C++: 2011 ... Game Maker Language: 1999

  3. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Luanti (formerly and colloquially Minetest) is a free and open-source voxel game creation system.It is written primarily in C++ and makes use of the Irrlicht Engine. Luanti has a Lua API allowing users to write their own games and mods.

  4. CraftStudio - Wikipedia

    en.wikipedia.org/wiki/CraftStudio

    CraftStudio allows users to work collaboratively on projects in real-time to create voxel-based video games in both 2D and 3D, with assets stored in the cloud. [1] [7] The tool encompasses the entire video game development workflow, allowing users to manage models, animations, Lua scripts, and maps obtained from pre-made assets or created from scratch. [1]

  5. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  6. Voxel Space - Wikipedia

    en.wikipedia.org/wiki/Voxel_Space

    The original Voxel Space engine was patented in 1996, and first released in software in the 1992 release Comanche: Maximum Overkill.The engine was then revamped into Voxel Space 2 (which supports the use of polygons as well as voxels, and was used in Comanche 3 and Armored Fist 2), [6] and later Voxel Space 32 and used in Armored Fist 3 and Delta Force 2.

  7. The Touryst - Wikipedia

    en.wikipedia.org/wiki/The_Touryst

    The voxel visual style was inspired by NES and SNES games, but in 3D environments. Shin'en used the voxel editor Magicavoxel to create the game's models, which were then imported into Maya. The game was designed with Shin'en's in-house engine, allowing the developers to focus on optimizing for a smooth framerate.

  8. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    StarMade, a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. Teardown, a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs; The Sandbox; Trove is a voxel-based MMORPG with building elements, developed and published by Trion Worlds. [21]

  9. Dim3 - Wikipedia

    en.wikipedia.org/wiki/Dim3

    Dim3, also known as Dimension 3, is a free and open-source 3D game engine created by Brian Barnes. [3] It has been chosen as a staff pick for OS X development software by Apple. [4] and featured as one of their "hot game building tools." [5] dim3 has an entry in DevMaster's 3D engines database. [6]