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  2. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    A bitwise AND is a binary operation that takes two equal-length binary representations and performs the logical AND operation on each pair of the corresponding bits. Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × 0 = 0 and 0 × 0 = 0).

  3. Bit manipulation - Wikipedia

    en.wikipedia.org/wiki/Bit_manipulation

    Source code that does bit manipulation makes use of the bitwise operations: AND, OR, XOR, NOT, and possibly other operations analogous to the boolean operators; there are also bit shifts and operations to count ones and zeros, find high and low one or zero, set, reset and test bits, extract and insert fields, mask and zero fields, gather and ...

  4. XOR swap algorithm - Wikipedia

    en.wikipedia.org/wiki/XOR_swap_algorithm

    Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.

  5. Mask (computing) - Wikipedia

    en.wikipedia.org/wiki/Mask_(computing)

    In computer science, a mask or bitmask is data that is used for bitwise operations, particularly in a bit field.Using a mask, multiple bits in a byte, nibble, word, etc. can be set either on or off, or inverted from on to off (or vice versa) in a single bitwise operation.

  6. Bitwise trie with bitmap - Wikipedia

    en.wikipedia.org/wiki/Bitwise_trie_with_bitmap

    In bitwise tries, keys are treated as bit-sequence of some binary representation and each node with its child-branches represents the value of a sub-sequence of this bit-sequence to form a binary tree (the sub-sequence contains only one bit) or n-ary tree (the sub-sequence contains multiple bits).

  7. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    Trie data structures are commonly used in predictive text or autocomplete dictionaries, and approximate matching algorithms. [11] Tries enable faster searches, occupy less space, especially when the set contains large number of short strings, thus used in spell checking, hyphenation applications and longest prefix match algorithms.

  8. Bitap algorithm - Wikipedia

    en.wikipedia.org/wiki/Bitap_algorithm

    The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...

  9. Salsa20 - Wikipedia

    en.wikipedia.org/wiki/Salsa20

    Both ciphers are built on a pseudorandom function based on add–rotate–XOR (ARX) operations — 32-bit addition, bitwise addition (XOR) and rotation operations. The core function maps a 256-bit key, a 64-bit nonce, and a 64-bit counter to a 512-bit block of the key stream (a Salsa version with a 128-bit key also exists). This gives Salsa20 ...