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Neverwinter Campaign Setting: Erik Scott de Bie: August 16, 2011: Describes the city-state of Neverwinter in the Sword Coast region. 224: 978-0-7869-5814-6: Ed Greenwood Presents Elminster's Forgotten Realms: Ed Greenwood: October 16, 2012
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
Neverwinter was created by Ed Greenwood as part of his fledgling Forgotten Realms campaign setting. [2]Shannon Appelcline, the author of Designers & Dragons series, notes that while TSR was interested in publishing a new setting in 1986 "the story of the Realms actually began some two decades earlier.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
The coastal region is called the Sword Coast, "a haven for adventurers". Here lie the "iconic locastions" of the city-state of Neverwinter and the large port city of Waterdeep. [5]: 200–201 [16] Undermountain is a vast dungeon crawl under the area of Waterdeep, rated among the "deadliest" and most iconic in the game.
Appelcline wrote about the Neverwinter Campaign Setting being launched as 4th edition's first major multimedia release, noting that the city setting spawned four novels by R.A. Salvatore called the Neverwinter Saga, a comic book, and a board game called The Legend of Drizzt (2011), as well as two video games - the Facebook game Heroes of Neverwinter and a MMORPG called simply "Neverwinter."
The Neverwinter Nights series is a franchise of role-playing games. [6] The systems of the games are based on the rules of Dungeons & Dragons, a table-top role-playing game originally developed by TSR, Inc. [7] Both Neverwinter Nights and Neverwinter Nights 2 contain three game modes: a default campaign, a multiplayer mode, and custom contents.