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  2. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    The System tab displays the current DirectX version, the computer's hostname, the operating system's version, information on the system BIOS, and other data.The DirectX Files tab displays information about the versions of specific DirectX system files, which are portable executables or dynamic-link libraries (DLLs).

  3. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  4. DirectCompute - Wikipedia

    en.wikipedia.org/wiki/DirectCompute

    Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    While Managed DirectX 2.0 consolidated functionality that had previously been scattered over multiple assemblies into a single assembly, thus simplifying dependencies on it for software developers, development on this version has subsequently been discontinued, and it is no longer supported.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code

  7. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  8. DirectPlay - Wikipedia

    en.wikipedia.org/wiki/DirectPlay

    DirectPlay is part of Microsoft's DirectX API. It is a network communication library intended for computer game development, although it can be used for other purposes. DirectPlay is a high-level software interface between applications and communication services that allows games to be connected over the Internet, a modem link, or a network. It ...

  9. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Only two games that sold a significant volume, Lego Island and Lego Rock Raiders, were based on the Direct3D retained mode, so Microsoft did not update the retained mode API after DirectX 3.0. For DirectX 2.0 and 3.0, the Direct3D immediate mode used an "execute buffer" programming model that Microsoft hoped hardware vendors would support directly.