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Used in the declaration of a method or code block to acquire the mutex lock for an object while the current thread executes the code. [8] For static methods, the object locked is the class's Class. Guarantees that at most one thread at a time operating on the same object executes that code.
A number of data structures have been proposed to solve anagrams in constant time. Two of the most commonly used data structures are the alphabetic map and the frequency map. The alphabetic map maintains a hash table of all the possible words that can be in the language (this is referred to as the lexicon). For a given input string, sort the ...
Some anagrammatists indicate the method they used. Anagrams constructed without the aid of a computer are noted as having been done "manually" or "by hand"; those made by utilizing a computer may be noted "by machine" or "by computer", or may indicate the name of the computer program (using Anagram Genius).
Since both sorted strings literally agree, the original strings were anagrams of each other. In mathematics and computer science , a canonical , normal , or standard form of a mathematical object is a standard way of presenting that object as a mathematical expression .
A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.
Semantics is concerned with the meaning of a program. The standards documents for many programming languages use BNF or some equivalent to express the syntax/grammar in a fairly formal and precise way, but the semantics/meaning of the program is generally described using examples and English prose. This can result in ambiguity. [8]
Here input is the input array to be sorted, key returns the numeric key of each item in the input array, count is an auxiliary array used first to store the numbers of items with each key, and then (after the second loop) to store the positions where items with each key should be placed, k is the maximum value of the non-negative key values and ...
push 1L (the number one with type long) onto the stack ldc 12 0001 0010 1: index → value push a constant #index from a constant pool (String, int, float, Class, java.lang.invoke.MethodType, java.lang.invoke.MethodHandle, or a dynamically-computed constant) onto the stack ldc_w 13 0001 0011 2: indexbyte1, indexbyte2 → value