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  2. iCivics - Wikipedia

    en.wikipedia.org/wiki/ICivics

    iCivics, Inc. (formerly Our Courts) is a 501(c)(3) non-profit organization in the United States that provides educational online games and lesson plans to promote civics education and encourage students to become active citizens.

  3. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the player selects one at random.

  4. BrainPop - Wikipedia

    en.wikipedia.org/wiki/BrainPop

    BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...

  5. List of Cyberchase episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Cyberchase_episodes

    Cyberchase is an animated mathematics series that currently airs on PBS Kids. The show revolves around three Earth children (Jackie, Matt, and Inez) who use mathematics and problem-solving skills to save Cyberspace from a villain known as The Hacker. The three are transported into Cyberspace by Motherboard, the ruler of this virtual realm.

  6. Three-part lesson - Wikipedia

    en.wikipedia.org/wiki/Three-part_lesson

    A three-part lesson is an inquiry-based learning method used to teach mathematics in K–12 schools. The three-part lesson has been attributed to John A. Van de Walle, a mathematician at Virginia Commonwealth University. [1] [2]

  7. Everyday Mathematics - Wikipedia

    en.wikipedia.org/wiki/Everyday_Mathematics

    Math Messages—These are problems, displayed in a manner chosen by the teacher, that students complete before the lesson and then discuss as an opener to the main lesson. Mental Math and Reflexes —These are brief (no longer than 5 min) sessions “…designed to strengthen children's number sense and to review and advance essential basic ...

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