enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Camera interface - Wikipedia

    en.wikipedia.org/wiki/Camera_interface

    The camera interface's parallel interface consists of the following lines: 8 to 12 bits parallel data line These are parallel data lines that carry pixel data. The data transmitted on these lines change with every Pixel Clock (PCLK). Horizontal Sync (HSYNC) This is a special signal that goes from the camera sensor or ISP to the camera interface ...

  4. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Nvidia and AMD video adapters provide an 'Adaptive Vsync' option, which will turn on vertical synchronization only when the frame rate of the software exceeds the display's refresh rate, disabling it otherwise. That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [4]

  5. Vertical synchronization - Wikipedia

    en.wikipedia.org/wiki/Vertical_synchronization

    Vertical synchronization or Vsync can refer to: Analog television#Vertical synchronization, a process in which a pulse signal separates analog video fields; Screen tearing#Vertical synchronization, a process in which digital graphics rendering syncs to match up with a display's refresh rate; Vsync (library), a software library written in C# for ...

  6. Video recorder scheduling code - Wikipedia

    en.wikipedia.org/wiki/Video_recorder_scheduling_code

    A full view of a typical vacuum fluorescent display (VFD) used in a videocassette recorder. Before the advent of on-screen displays, the only interface available for programming a home video recorder was a small VFD, LED or LCD panel and a small number of buttons.

  7. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The range of refresh rates supported by the standard is based on the capabilities reported by the display. [5] FreeSync can be enabled automatically by plug and play, making it transparent to the operating system and end user. FreeSync is not limited to only AMD graphics cards, FreeSync is also compatible with select Nvidia graphics cards and ...

  8. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    The device driver provides one or more interfaces, for example VDPAU, Video Acceleration API (VA-API) or DXVA for video decoding, and OpenMAX IL or VA API for video encoding. One of these interfaces is then used by end-user software, for example VLC media player or GStreamer , to access the Quick Sync Video hardware and make use of it.

  9. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().