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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Each sprint starts with a sprint planning event in which a sprint goal is defined. Priorities for planned sprints are chosen out of the backlog. Each sprint ends with two events: [8] A sprint review (progress shown to stakeholders to elicit their feedback) A sprint retrospective (identifying lessons and improvements for the next sprints)

  3. Timeboxing - Wikipedia

    en.wikipedia.org/wiki/Timeboxing

    A typical length for a sprint is less than 30 days. [18] [19] Sprint planning, sprint retrospective and sprint review meetings are timeboxed. [18] In Extreme programming methodologies, development planning is timeboxed into iterations typically 1, 2 or 3 weeks in length. The business revalues pending user stories before each iteration. [20]

  4. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    A list of about 20 elephants in the room ('undiscussable' agile topics/issues) were collected, including aspects: the alliances, failures and limitations of agile software development practices and context (possible causes: commercial interests, decontextualization, no obvious way to make progress based on failure, limited objective evidence ...

  5. Retrospective - Wikipedia

    en.wikipedia.org/wiki/Retrospective

    A retrospective compilation album is assembled from a recording artist's past material, often their greatest hits. [13] Often the word is included in the title, such as Retrospective: The Best of Buffalo Springfield, released after the band's breakup in 1969, and Retrospective, a 1978 album of songs by Australian singer-songwriter Russell Morris.

  6. Design sprint - Wikipedia

    en.wikipedia.org/wiki/Design_sprint

    The concept sprint is a fast five-day process for cross-functional teams to brainstorm, define, and model new approaches to business issue. [ 10 ] [ 11 ] Another common variant is the Service Design Sprint , an approach to Design Sprints created in 2014 that uses Service Design tools and mechanics to tackle service innovation.

  7. Talk:Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Talk:Scrum_(software...

    As a quite note, sprint retrospective to continuously improve makes absolutely no sense, and I can't WP:SOFIXIT because I have no idea what is meant. Sprint retrospectively, perhaps? That also makes no sense, at least with how I understand the word sprint. As I'll discuss later, the inline cites in the lead are also unsuited for inclusion.

  8. Think aloud protocol - Wikipedia

    en.wikipedia.org/wiki/Think_aloud_protocol

    The second is the retrospective think-aloud protocol, gathered after the task as the participant walks back through the steps they took previously, often prompted by a video recording of themselves. There are benefits and drawbacks to each approach, but in general a concurrent protocol may be more complete, while a retrospective protocol has ...

  9. Spike (software development) - Wikipedia

    en.wikipedia.org/wiki/Spike_(software_development)

    A spike in a sprint can be used in a number of ways: [2] As a way to familiarize the team with new hardware or software; To analyze a problem thoroughly and assist in properly dividing work among separate team members. Spike tests can also be used to mitigate future risk, and may uncover additional issues that have escaped notice.