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A GIF is an example of a graphics image file that uses a bitmap. [2] As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each pixel may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the ...
Many older graphical user interfaces used bitmaps in their built-in graphics subsystems; [25] for example, the Microsoft Windows and OS/2 platforms' GDI subsystem, where the specific format used is the Windows and OS/2 bitmap file format, usually named with the file extension of .BMP. [26]
Darktable, a raw photo post-processing application GIMP, a feature-rich general-purpose raster graphics editor. A raster graphics editor (also called bitmap graphics editor) is a computer program that allows users to create and edit images interactively on the computer screen and save them in one of many raster graphics file formats (also known as bitmap images) such as JPEG, PNG, and GIF.
Kid Pix is a bitmap drawing program designed for children. Originally created by Craig Hickman, it was first released for the Macintosh in 1989 and subsequently published in 1991 by Broderbund . Hickman was inspired to create Kid Pix after watching his son Ben struggle with MacPaint , and thus the main idea behind its development was to create ...
Sixel, short for "six pixels", is a bitmap graphics format supported by terminals and printers from DEC. It consists of a pattern six pixels high and one wide, resulting in 64 possible patterns. Each possible pattern is assigned an ASCII character, making the sixels easy to transmit on 7-bit serial links.
The first pixel in a row is the most significant bit. The extra bits used to make the length equal to a byte are ignored. The following formula can be used to calculate the number of required bytes ⌈width / 8⌉ * height. If we use the example above a ⌈6 / 8⌉ * 10 would be 10 bytes.
The names black-and-white, B&W, monochrome or monochromatic are often used, but can also designate other image types with only one sample per pixel, such as grayscale images. In Photoshop parlance, a binary image is the same as an image in "Bitmap" color mode. [3] [4]
Bagwell [1] presented a time and space efficient solution for tries named Array Mapped Tree (AMT). The Hash array mapped trie (HAMT) is based on AMT. The compact trie node representation uses a bitmap to mark every valid branch – a bitwise trie with bitmap.