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  2. Yes, no, black, white - Wikipedia

    en.wikipedia.org/wiki/Yes,_no,_black,_white

    The game, in the most common setting, is played with two players. After deciding who will play the roles of a questioner and an answerer and agreeing to start the game, the questioner asks the answerer any question he/she wishes, and the answerer must answer truthfully to that without using any of the four forbidden words: yes, no, black or white.

  3. Palmistry - Wikipedia

    en.wikipedia.org/wiki/Palmistry

    A fortune-teller conducting a palm reading, with lines and mounts marked out on the person's left palm Gold stamped front cover of The Psychonomy of the Hand. Palmistry is the pseudoscientific practice of fortune-telling through the study of the palm. [1]

  4. Template:Yes-No - Wikipedia

    en.wikipedia.org/wiki/Template:Yes-No

    One of several templates for styling individual table cells with standard contents and colors. Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status text 1 text to be displayed instead of the default; if this doesn't work put the text after the template, possibly with a vertical bar | in between Default (template ...

  5. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    The game ends when a player or team completes a set number of sequences. In a two-player or two-team game, the number of sequences needed to win is two, while in a three-player or three-team game, only one sequence is needed to win the game. If no one in the end manages to make the target number of sequences, the game ends in a draw.

  6. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe A completed game of tic-tac-toe Other names Noughts and Crosses Xs and Os Genres Paper-and-pencil game Players 2 Setup time Minimal Playing time ~1 minute Chance None Skills Strategy, tactics, observation Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns ...

  7. Barnum effect - Wikipedia

    en.wikipedia.org/wiki/Barnum_effect

    The Barnum effect, also called the Forer effect or, less commonly, the Barnum–Forer effect, is a common psychological phenomenon whereby individuals give high accuracy ratings to descriptions of their personality that supposedly are tailored specifically to them, yet which are in fact vague and general enough to apply to a wide range of people. [1]

  8. Wheel of Fortune (medieval) - Wikipedia

    en.wikipedia.org/wiki/Wheel_of_Fortune_(medieval)

    The wheel of fortune from the Burana Codex; The figures are labelled "Regno, Regnavi, Sum sine regno, Regnabo": I reign, I reigned, I have no kingdom, I shall reign In the medieval and renaissance period, a popular genre of writing was " Mirrors for Princes ", which set out advice for the ruling classes on how to wield power (the most famous ...

  9. Elon Musk - Wikipedia

    en.wikipedia.org/wiki/Elon_Musk

    Elon Reeve Musk was born on June 28, 1971, in Pretoria, South Africa's administrative capital. [3] [4] He is of British and Pennsylvania Dutch ancestry.[5] [6] His mother, Maye (née Haldeman), is a model and dietitian born in Saskatchewan, Canada, and raised in South Africa.

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