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The game involves the player trying to build a high score by dropping fruits into a container without having them overflow out of the container. To earn points the player must combine two of the same fruits, which creates a new fruit in the game's fruit cycle. The game allows players to view other player's ranks through an online leaderboard.
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No 3D Windows: List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make ...
Fruit Ninja is a video game developed by Halfbrick originally released on April 20, 2010. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or (in the case of the Xbox 360 version) the player's arms and hands, and must not slice bombs.
An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]
By 2012, Fruit Ninja was on one third of all iPhones in the United States. [13] By 2015, the game had been downloaded over 1 billion times. [14] In 2020, the company announced a "complete rebuild" of the game with a new engine and new graphics.
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Super Fruit Fall is a video game designed by Cheshire-based game developer Nissimo and published by Cheshire-based System 3. Wii, PlayStation 2, and PSP versions of the game were developed by Leamington Spa-based game developer Aqua Pacific. A Nintendo DS version was also released.